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AUDIO-VERBAL MEMORY (5 years) 1. “Shop.” You can send your child to the “store” and ask him to remember all the items that need to be bought. Start with 1-2 items, gradually increasing their number to 5-7. In this game, it is useful to change roles: both the adult and the child can take turns being a daughter (or son), a mother (or father), and a salesperson who first listens to the buyer’s order and then goes to pick up the goods. Stores can be different: “Bakery”, “Milk”, “Toys” and any others. 2 “Pairs of words”. Invite your child to memorize several words by presenting each of them in pairs with other words. For example, you name the pairs “cat-milk”, “boy-car”, “table-pie” and ask them to remember the second words from each pair. Then you name the first word of the pair, and the child must remember and name the second word. The task can be gradually complicated by increasing the number of pairs of words and selecting words with distant semantic connections into pairs.3. “Recover the missing word.” 5-7 words that are not related to each other in meaning are read to the child: cow, table, wall, letter, flower, bag, head. Then the row is read again with one of the words missing. The child must name the missing word. Task option: when reading again, you can replace one word with another (from one semantic field, for example, cow-calf; similar in sound, for example, table-ston); the child must find the mistake.4. “Fish, bird, beast.” It is better if several people participate in this game. The leader (at first it must be an adult) points to each player in turn and says: “Fish, bird, beast, fish, bird...” The player on whom the counting stops must quickly (while the leader counts to three ) name the bird in this case. If the answer is correct, the leader continues the game; if the answer is incorrect, the child drops out of the game. Names should not be repeated. This game can be played in different versions, when children name, for example, a flower, a tree and a fruit, furniture, a name.5. “Repeat and continue.” The child names a word. The next participant in the game repeats this word and adds a new one. Thus, each participant repeats the entire previous row, adding a new word at the end. Game options: making rows of words from one general group (for example: berries, fruits, furniture, dishes, etc.); from definitions to a noun (for example: “What kind of watermelon?” Answers: “Green, striped, sweet, round, big, juicy, heavy, ripe, tasty (etc.)”). More difficult is the task of composing a coherent story, when each of the participants, repeating previous sentences, adds his own.6. “Remember the right words.” From the proposed phrases (stories), the child remembers only those words that mean: weather conditions, transport, plants, etc. 7. “Encode the sentence.” For memorization, short complete statements are given, for example: “The wolf ran out of the forest”, “The children were playing in the yard”, etc. Ask the child to “encode” the sentence using conventional images so as to remember it (for example: wolf + Christmas tree + arrow and so on.). During one lesson, it is recommended to give no more than 2-3 phrases to memorize. 8. “Pictogram”. The text is read to the child. In order to remember it, he must somehow depict (draw) each semantic fragment. Then the child is asked to reproduce the story based on his sketches. 9. “Figure out how to remember the words.” Explain to your child that in order to remember the material well, you can use a technique such as classification, i.e. grouping similar objects into groups. Now ask him to remember a set of words using this principle: rose, cherry, tulip, cucumber, spruce, plum, oak, clove, tomato, pine, apple; car, potato, plane, cucumber, trolleybus, tomato, sun, onion, lamp, train, lantern, candle.10. "Stenographer." For this task you will need appropriate pictures, a piece of paper and a pencil. The child reads a small.